Interstellar Pong v4.0

splashScreenI am “working” this week at Interface Technical Training by attending the new Silverlight 4.0 class taught by Dan Wahlin.

While Dan was dazzling the attendees with his Silverlight prowess, I got inspired to convert a game I wrote in version 1.0 of Silverlight to the latest version.

While the game is upgraded to v4.0 of Silverlight, the game could use more revisions in terms of feature enhancements.  Nonetheless, I offer the humble code to anyone who would like to make improvements.

    Copyright © Microsoft Corporation. All rights reserved.
    The code provided in this post is licensed under the Microsoft Public License (Ms-PL).
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